
SRS
High-efficiency real-time video server supporting all major streaming protocols.
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- 28,577
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- MIT
- Last commit
- 2 days ago
Software for live video streaming and broadcasting to audiences.
Live streaming platforms enable real-time video broadcast to audiences over the internet. They provide the infrastructure to ingest, process, and distribute video streams, often supporting protocols such as RTMP, HLS, and WebRTC. Open-source solutions give organizations full control over deployment and customization, while SaaS offerings handle hosting, scaling, and maintenance as a service. Both models are used across industries for events, education, gaming, and internal communications. Choosing a platform involves balancing factors like latency, scalability, feature set, and total cost of ownership against the specific requirements of the intended audience and workflow.

High-efficiency real-time video server supporting all major streaming protocols.

High‑performance NGINX RTMP server for live and on‑demand streaming

Self-hosted live-stream hub with multi-platform restreaming and easy Docker deployment

Ultra-low latency streaming engine supporting WebRTC, SRT, RTMP, HLS
High-efficiency real-time video server supporting all major streaming protocols.
OvenMediaEngine delivers sub-second live streaming at scale, ingesting via WebRTC, SRT, RTMP, RTSP and outputting adaptive bitrate LLHLS and WebRTC to hundreds of thousands of viewers.
Ability to handle concurrent viewers and simultaneous streams without degradation, often measured by maximum concurrent connections and support for auto-scaling infrastructure.
The delay between the source capture and playback on the viewer's device. Low-latency modes (sub-2 seconds) are critical for interactive use cases such as gaming or live auctions.
Support for ingest protocols (RTMP, SRT, WebRTC) and delivery formats (HLS, DASH, CMAF) determines compatibility with cameras, encoders, and end-user devices.
Features like token-based authentication, DRM, geo-blocking, and encrypted transport protect content and restrict access to authorized viewers.
Availability of APIs, SDKs, and plugin ecosystems allows the platform to be embedded in existing workflows, CMSs, or custom applications.
Consideration of licensing (open-source vs commercial), hosting fees, bandwidth charges, and any per-stream or per-viewer pricing.
Most tools in this category support these baseline capabilities.
Real-time interactive live video with sub-second latency.
Managed low-latency live streaming on AWS.
Ultra-low latency live streaming server with WebRTC, HLS, SRT, and RTMP
Live streaming built on Cloudflare Stream and the global edge.
Developer-friendly live video with RTMP ingest and HLS playback.
Secure enterprise live streaming with branded players and SSO.
Agora provides SDKs and APIs to build live video with co-host, audience participation, virtual gifts, and real-time messaging at global scale.
Frequently replaced when teams want private deployments and lower TCO.
Broadcast conferences, product launches, or training sessions to large external audiences, often with registration and Q&A features.
Stream gameplay with sub-second latency to enable real-time interaction, chat overlays, and audience participation.
Internal town halls, executive briefings, or remote meetings that require secure access and integration with enterprise identity providers.
Deliver lectures, labs, and interactive lessons, frequently combined with recording for on-demand playback.
Distribute live camera feeds to monitoring stations, often requiring low latency, authentication, and multi-camera aggregation.
What is the main difference between open-source and SaaS live streaming platforms?
Open-source platforms are self-hosted and can be modified, giving full control over infrastructure and cost. SaaS platforms are hosted by a provider, handling scaling, updates, and support, but typically involve recurring subscription fees.
When should I use RTMP versus WebRTC for ingest?
RTMP is widely supported by encoders and is suitable for non-interactive streams where a few seconds of latency are acceptable. WebRTC provides sub-second latency and is ideal for interactive use cases such as gaming, auctions, or live Q&A.
What latency can I expect from a typical live streaming setup?
Standard HLS/DASH streams usually have 10-30 seconds latency. Low-latency configurations (LL-HLS, CMAF, or WebRTC) can reduce this to 2-5 seconds, and specialized WebRTC setups can achieve sub-2-second latency.
How can I secure my live streams from unauthorized access?
Implement token-based URLs, signed manifests, DRM for premium content, and enforce HTTPS. Integration with SSO or LDAP can restrict access to corporate users, while geo-blocking limits viewership by region.
Can I monetize my live streams using these platforms?
Yes. Many platforms support pay-per-view, subscription, or ad-insertion models through built-in monetization tools or third-party integrations.
What hardware resources are required to run an open-source live streaming server?
At a minimum, a multi-core CPU, 8 GB RAM, and sufficient network bandwidth (e.g., 5 Gbps for multiple HD streams). Scaling to larger audiences may require load-balancing, GPU-accelerated transcoding, or cloud-based instances.